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Experiences with Change Data Capture

Neil Stevenson
by Neil Stevenson | Mar 01, 2021

In a previous blog post, Designing an Evergreen Cache with Change Data Capture, Nicolas describes “one-way” change data capture (CDC). It is a one-way process. In Nicolas’ post, the database copy can change and CDC pushes the change to Hazelcast to align the two copies of the data. Let’s take this a stage further, with “two-way” […]

Hazelcast C++ Client Thread Structure

by Ihsan Demir | Feb 25, 2021

We have just released our newest version of Hazelcast C++ Client API. It has a lot of improvements and features compared to older releases and I would like to provide some insights into the thread structure of our client, including how it interacts with the user threads. IO Thread IO thread is one of the […]

Hazelcast Command Line is released!

Alparslan Avci
by Alparslan Avci | Feb 22, 2021

We are pleased to announce that Hazelcast Command Line 4.2020.12 is now available. It supports Hazelcast IMDG 4.1.1 and Hazelcast Management Center 4.2020.12. It took longer than anticipated to get a proper CLI for Hazelcast, however, we hope you will find it was worth the wait. In this blog post, we will go through what […]

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Experiences with Change Data Capture

Neil Stevenson
by Neil Stevenson | Mar 01, 2021

In a previous blog post, Designing an Evergreen Cache with Change Data Capture, Nicolas describes “one-way” change data capture (CDC). It is a one-way process. In Nicolas’ post, the database copy can change and CDC pushes the change to Hazelcast to align the two copies of the data. Let’s take this a stage further, with “two-way” […]

Hazelcast C++ Client Thread Structure

by Ihsan Demir | Feb 25, 2021

We have just released our newest version of Hazelcast C++ Client API. It has a lot of improvements and features compared to older releases and I would like to provide some insights into the thread structure of our client, including how it interacts with the user threads. IO Thread IO thread is one of the […]

Hazelcast Command Line is released!

Alparslan Avci
by Alparslan Avci | Feb 22, 2021

We are pleased to announce that Hazelcast Command Line 4.2020.12 is now available. It supports Hazelcast IMDG 4.1.1 and Hazelcast Management Center 4.2020.12. It took longer than anticipated to get a proper CLI for Hazelcast, however, we hope you will find it was worth the wait. In this blog post, we will go through what […]

How Much Memory Do I Need for My Data ?

Neil Stevenson
by Neil Stevenson | Feb 08, 2021

“How much memory do I need for my data?” This is a pretty common question at the start of Hazelcast projects. Load it and measure it is one answer, which is accurate but not exactly popular. So, let’s take a quick look at why capacity planning isn’t as simple as it seems, by stepping through […]

Hazelcast Jet 4.4 is Released!

Marko Topolnik
by Marko Topolnik | Feb 03, 2021

Today we’re releasing Hazelcast Jet 4.4 and we have some exciting new features! Jet SQL Hazelcast Jet 4.4 brings you the first beta version of our SQL interface. You can now log into Jet from the command line and issue queries against the data sources you specify. They can be both data at rest (batch sources) […]

Getting More from Your Mainframe by Integrating In-Memory Computing

Rahul Gupta
by Rahul Gupta | Feb 02, 2021

In the modern era of digital transformation, mainframe systems continue to stand out against the backdrop of the constantly changing ecosystem of global enterprise IT. More and more industries such as banking, retail, telecommunications, and healthcare rely on mainframe computing to manage processing of large volumes of data to serve thousands of users at any […]

Asynchronous C++ Client

by Ihsan Demir | Feb 01, 2021

Asynchronous C++ Client The latest release of the Hazelcast C++ client API features so many changes and there may be only a few APIs we didn’t touch. We kept the familiar structures and names as they were before, but we made numerous changes to take advantage of C++11 capabilities. Our new API fully supports asynchronous […]

Compile-time Non-Intrusive Serializer

by Ihsan Demir | Jan 28, 2021

I want to share an exciting new feature of Hazelcast C++ Client 4.0, the “Compile-time Non-Intrusive Serializer.” As you may already know, Hazelcast supports multiple ways of serialization. You can serialize an object into bytes and deserialize bytes into objects in one of the following ways using Hazelcast API: identified_serializer: This is by far one […]

A New Hero is Born: Lenny Primak

Nicolas Frankel
by Nicolas Frankel | Jan 27, 2021

Since we announced the nomination of Tomasz Gawęda, a new Hero has popped up. We are very happy to officially nominate Lenny Primak from the USA to be our latest Hero in the program. Lenny is a long-time contributor, but some of the Pull Requests he made couldn’t be merged by our teams in a […]

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