This short video explains why companies use Hazelcast for business-critical applications based on ultra-fast in-memory and/or stream processing technologies.
Stream processing is a hot topic right now, especially for any organization looking to provide insights faster. But what does it mean for users of Java applications, microservices, and in-memory computing?
In this webinar, we will cover the evolution of stream processing and in-memory related to big data technologies and why it is the logical next step for in-memory processing projects.
Now, deploying Hazelcast-powered applications in a cloud-native way becomes even easier with the introduction of Hazelcast Cloud Enterprise, a fully-managed service built on the Enterprise edition of Hazelcast IMDG. Can't attend the live times? You should still register! We'll be sending out the recording after the webinar to all registrants.
I have been developing software for distributed systems over the last 20-years. Nowadays, I am mostly involved in developing the Hazelcast C++ and Java clients.
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We have just released our newest version of Hazelcast C++ Client API. It has a lot of improvements and features compared to older releases and I would like to provide some insights into the thread structure of our client, including how it interacts with the user threads. IO Thread IO thread is one of the […]
Asynchronous C++ Client The latest release of the Hazelcast C++ client API features so many changes and there may be only a few APIs we didn’t touch. We kept the familiar structures and names as they were before, but we made numerous changes to take advantage of C++11 capabilities. Our new API fully supports asynchronous […]
I want to share an exciting new feature of Hazelcast C++ Client 4.0, the “Compile-time Non-Intrusive Serializer.” As you may already know, Hazelcast supports multiple ways of serialization. You can serialize an object into bytes and deserialize bytes into objects in one of the following ways using Hazelcast API: identified_serializer: This is by far one […]
Starting with the Hazelcast C++ client 3.6.2, the new API concept of “Raw Pointer” adaptors is introduced. You can now obtain memory ownership of returned object provided by the C++ API and manage object’s memory in your own library. The new API also adds the capability of late deserialization for multiple-value returning APIs such as […]
I am happy to announce that we now added the Continuous Query capability to C++ client with the release of our Hazelcast C++ client version 3.6.2. It is now possible to register an entry listener for a Map that will be triggered only when the specific Map entries that you choose are affected. This allows […]